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Surrounding the primary game hardware market is a thriving landscape of accessories vendors
December 19 2003--Surrounding the primary game hardware market is a thriving landscape of accessories vendors. Whether manufactured by first or third parties, accessories build on base-level functionality of game platforms to enhance use, ownership, and capabilities. This segment offers not only substantial industry revenues but also opportunities to serve primary goals of constituents across the value chain.
Key Questions
What is the role of accessories in the hardware cycle?
Which opportunities do accessories present to industry constituents?
How do accessories affect economics of the console business?
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